_OBJECT_DIRECTORY

//0xac bytes (sizeof) struct _OBJECT_DIRECTORY { struct _OBJECT_DIRECTORY_ENTRY* HashBuckets[37]; //0x0 struct _EX_PUSH_LOCK Lock; //0x94 struct _DEVICE_MAP* DeviceMap; //0x98 struct _OBJECT_DIRECTORY* ShadowDirectory; //0x9c ULONG SessionId; //0xa0 VOID* NamespaceEntry; //0xa4 ULONG Flags; //0xa8 };